With wearable NFTs on the horizon and continued expansion of quality blanks/production – from baseline to high-end custom; good time to identify/unify a Rarity/Tier system for MF products that we can highlight via visual/metadata for the wearables, as well as for the products (visually in the shop as well as on the garments themselves via MF branded hang tags or other small accent pieces when applicable)
Standard RPG-esque gamified approach would be the classic:
- Rare: Baseline products. Most Open Editions, tees, hoodies, etc. Retail usually capping around the $150 mark.
- Epic: Collab partner Genesis pieces, Partner Status drops, Kong Chip enabled products, some extra custom components/mechanisms, Limited products ~50 quantity.
- Legendary: High-custom, maximum clout pieces. MetaGear jackets, multi-collaborative and true fashion innovation/experimental pieces. Usually <50 run.
- Artifacts: 1/1 pieces. The Genesis Bomber. The holy grail pieces and one-offs.
Follow up would be do we make these Rarity Tier terminologies our own w/ a little memeage, while maintaining a sense of familiarity so one can understand the “hierarchy” of rarity. Ex:
Rare -> LooksRare
Epic -> Dope
Legendary -> Dripindary
Artifact -> Meta
Rarity color scheme/housing and possibly engraved copy for wearable assets could encompass these Rarity Tiers if we solidify a permanent hierarchy to utilize. Then a similar frame could be applied to product clo3d renders to give a saucy zest to the shop listings.
WIP w/ Fraemwerk: